The Swarm: A Trans-Human Skirmish Game
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Devlog
- November 02, 2022 by M. Bongers#game dev, #The Swarm, #fiction, #planning, #transhuman, #transhumanism, #writingWell, as anyone who see's the logs could probably guess, I'm out of art and it will probably be a while before I get more (stuff costs money ya know) , but I am still working on The Swarm Specifically... Continue reading
- October 27, 2022 by M. Bongers#The Swarm, #scifi, #sci fi, #game design, #wargame, #wargaming, #ttrpgThe Swarm - Exotic Weapons Power comes at a price, many prices really, and to the people that make the decisions of war, moral is far down on the importance list. Efficacy, manufacturing time, and yes... Continue reading
- October 26, 2022 by M. Bongers#The Swarm, #game design, #sci fi, #scifi, #wargames, #wargaming, #ttrpgECR - The Extreme Close Range Will over 98% of Gliese 667C's population living in some kind of spaceborne habitat, physical space is at an absolute premium, so all but a few stations tend to be densel... Continue reading
- October 25, 2022 by M. Bongers#scifi, #sci fi, #The Swarm, #ttrpg, #wargame, #tabletop, #devlogToday we're looking at the Soldier class, the versatile core of your squad Soldiers aren't the fastest units in your arm, that's usually the Skirmishers, they aren't the toughest, that's usually your... Continue reading
- October 24, 2022 by M. Bongers#The Swarm, #scifi, #sci fi, #game design, #wargaming, #ttrpg, #devSkirmishers - First in the Fight (and probably first to die) The tip of the spear, the thin front line, Skirmishers will probably be the most numerous archetype in your army, if not the most powerful... Continue reading
- October 23, 2022 by M. Bongers#sci fi, #scifi, #The Swarm, #wargame, #wargaming, #ttrpg, #units, #unit breakdownThe Overseers So, there are currently five unit archetypes in the swarm, and the first I'm going to cover here (as well as the point you'll probably build your squad around) is the Coordinator, the br... Continue reading
- October 21, 2022 by M. Bongers#sci fi, #scifi, #art, #The Swarm, #robotR-545 Mechanical Law Enforcement In accordance with their long growing policy of removing their own citizens from harms way unless absolutely necessary, the République needed a cost efficient replace... Continue reading
- October 20, 2022 by M. Bongers#The Swarm, #Scifi, #sci fi, #wargame, #wargaming, #ttrpg, #rpg, #tabletopThe R-777 Starfish: Hazardous Waste Location and Disposal With heavy industry comes toxins, dangerous waste that must be disposed of, and while it might be the inclination of some to do the bare minim... Continue reading
- October 19, 2022 by M. Bongers#scifi, #sci fi, #art, #game design, #The Swarm, #robot, #wargameThe R-332 (Mongoose), one of innumerable patterns of repair drones that service Kllarn's covered cities, now repurposed Worming its way through densely packed piping and wiring, the R-332 gives off a... Continue reading
- October 18, 2022 by M. Bongers#scifi, #sci fi, #art, #devlog, #The Swarm, #ttrpg, #wargame, #wargaming, #skirmish game, #robotForgot to make an update yesterday, so today will be a double one, debuting R.U.R with the Forward Commander and the R-66 'Taipan' The République would really like to field an entirely robotic force... Continue reading
- October 06, 2022 by M. Bongers#scifi, #sci fi, #The Swarm, #monster, #monsters, #biotech, #game dev, #wargame, #skirmish4 out of 5, the Isiguli Something warm and wet hits your neck, is the piping leaking? Maintenance will need a report, but there are higher priorities right now, like the bogie's that are supposed to b... Continue reading
- October 05, 2022 by M. Bongers#The Swarm, #scifi, #sci fi, #wargame, #skirmish game, #tabletop, #ttrpg, #monsterMore monsters, now in holographic shiny form The question of “where the hell did they hide these things” is one often uttered when the Monster Makers and their horrific creations seemingly spring... Continue reading
- October 04, 2022 by M. Bongers#scifi, #sci-fi, #science fiction, #skirmish game, #wargame, #tabletop, #biotech, #monster, #birdWell, here's another Monster Maker unit, their Skirmisher, the Terrorbird! On the ships that travelled to Gliese 667C were vast DNA banks, intended to eventually help create and sustain a thriving bio... Continue reading
- October 03, 2022 by M. Bongers#scifi, #sci-fi, #skirmish game, #tabletop, #free, #genetics, #factions, #monstersFanatical and secretive, if the Chimeric Brotherhood could leave all field operation's to their monstrosities and remain cloaked themselves, they would/ However, issues with unstable creatures, the th... Continue reading
- September 11, 2022 by M. Bongers#scifi, #sci-fi, #asteroid miners, #art, #skirmish game, #wargame, #tabletop, #ttrpg, #space, #space suits, #minisMan, been over two months since I updated this, but works' been hectic and I caught Covid, not like anyone reads these things. But if someone does stubble here, welcome! I've actually gotten art for t... Continue reading
- June 24, 2022 by M. Bongers#alpha, #wargaming, #skirmish game, #multiplayer, #scifi, #tabletop, #factions, #cybernetics, #exo-framesWell, a faction finally has it's first five units, one for each archetype. It's a small but important step I think, one that leads to a lot of others. With these as a base to start from now I can hope... Continue reading
- June 20, 2022 by M. Bongers#alpha, #multiplayer, #development, #sci fi, #skirmish game, #wargame, #tabletop, #Steel LegionIf you're going to do a faction based around Miner's and Refiners, then evoking the imagery of molten metal pouring down in a no brainer. Could just head up to see my family in Sudbury if I wanted to... Continue reading
- June 18, 2022 by M. Bongers#scifi, #wargame, #skirmish game, #search and rescue, #but they also carry guns cause sometimes there's space piratesBetween debating going back to University and starting up seasonal work again I, uh, I really haven't been working much on the Swarm. And then tonight I make up the other three units for the Steel Leg... Continue reading
- June 10, 2022 by M. Bongers#sci fi, #wargame, #skirmishgame, #The Swarm, #tabletop game, #multiplayerWorking on the second units for each faction and I'm already agonizing over balance, why do I do this to myself? Anyway, while all factions have all types of units I'm trying to make them each have th... Continue reading
- June 06, 2022 by M. Bongers1#alpha, #multiplayer, #scifi, #skirmish game, #tabletop game, #war game, #factions, #biotechAnd here's the final of the Core Three, the Monster Makers. Probably the closest to being just out and out bastards. It wouldn't be impossible to have morally grey or even positive acting small groups... Continue reading
- June 04, 2022 by M. Bongers#alpha, #wargame, #wargaming, #tabletop, #sci-fi, #skirmish, #minisThe second faction, and the primary rival of the Steel Legion, at least at this early point in the timeline. R.U.R. The République Universelle Raffiné. The idea with this faction was to create a gro... Continue reading
- June 01, 2022 by M. Bongers#The Swarm, #wargame, #wargaming, #game design, #scifi, #transhumanismI've got a problem Ok, I've got a lot of problems, but when it comes to working on projects like The Swarm, an attention deficit disorder is a big one. I want to keep going with the project, to make i... Continue reading