The Swarm - Going Forward
I've got a problem
Ok, I've got a lot of problems, but when it comes to working on projects like The Swarm, an attention deficit disorder is a big one. I want to keep going with the project, to make it something even if at the end of the day I'm the only one who notices, so I'm going to try a few things.
While The Swarm is still far from playable, even if you except the fact that I can't produce art assets or 3d models on my own, I'm going to keep updating the files here in small increments, to try and keep up personal momentum and maybe catch some attention, who knows.
So today, I offer up the first of the unit cards, obviously in a pre-alpha state. The initial Coordinator archetype of the Steel Legion, the Overseer, as well as a short thematic introduction to the faction. In the coming days the file will be updated with the rest of the factions initial five archetype units, as well as the other two members of the Core Three.
Will this mean anything to anyone? Probably not, but hey, if you actually read this, and the files, thanks.
It means a lot to me.
Files
Get The Swarm: A Trans-Human Skirmish Game
The Swarm: A Trans-Human Skirmish Game
A low unit count skirmish game set close, yet far far away from Earth
Status | In development |
Category | Physical game |
Author | M. Bongers |
Tags | alpha, Multiplayer, Sci-fi, skirmish-game, Tabletop, wargame |
More posts
- November and Going ForwardNov 02, 2022
- Archetype Analysis: The Exotic WeaponsOct 27, 2022
- Close Range?!?Oct 26, 2022
- Archetype Overview: SoldiersOct 25, 2022
- Archetype Overview: SkirmishersOct 24, 2022
- Archetype Overview: OverseersOct 23, 2022
- It's the Robot Man, With No Robot Plan!Oct 21, 2022
- A UFO that walks like an Octopus!Oct 20, 2022
- It's a Cat! It's a Mongoose! It's a Tank!Oct 19, 2022
- No Rayguns, But Plenty of Robutts!Oct 18, 2022
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